A
Adjustment Layers
Adjustment layers can be
used for making many
types of adjustments to
your work, without
actually doing anything
to the original layer.
It is akin to laying a
sheet of clear colored
plastic overlay over
your work. Your picture
will look coloured, but
then when you take off
the plastic overlay,
your picture is
unchanged.
Annotating a file
Photoshop 6 has
incorporated annotation
tools for embedding
written design notes or
recorded voice comments
in your files. Annotated
Photoshop PSD or TIFF
files an be sent to
anyone with Photoshop 6
or saved as a PDF with
annotations and layers
preserved, which can
then be viewed in Adobe
Acrobat.
Anti Alias(ing)
In digital signal
processing,
anti-aliasing is the
technique of minimizing
the distortion artifacts
known as aliasing when
representing a
high-resolution signal
at a lower resolution.
Anti-aliasing is used in
digital photography,
computer graphics,
digital audio, and many
other applications.
More >>
<<
Back to top
B
Bicubic Interpolation
In mathematics, bicubic
interpolation is an
extension of cubic
interpolation for
interpolating data
points on a two
dimensional regular
grid. The interpolated
surface is smoother than
corresponding surfaces
obtained by bilinear
interpolation or
nearest-neighbor
interpolation. Bicubic
interpolation can be
accomplished using
either Lagrange
polynomials, cubic
splines or cubic
convolution algorithm.
More >>
Bilinear Interpolation
In mathematics, bilinear
interpolation is an
extension of linear
interpolation for
interpolating functions
of two variables on a
regular grid. The key
idea is to perform
linear interpolation
first in one direction,
and then in the other
direction.
Bitmap/Pixmap
In computer graphics, a
bitmap or pixmap is a
type of memory
organization or image
file format used to
store digital images.
The term bitmap comes
from the computer
programming terminology,
meaning just a map of
bits, a spatially mapped
array of bits. Now,
along with pixmap, it
commonly refers to the
similar concept of a
spatially mapped array
of pixels. Raster images
in general may be
referred to as bitmaps
or pixmaps, whether
synthetic or
photographic, in files
or in memory.
More >>
Burn Tool
The burn tool will
darken the pixels
dragged over according
to the percentage chosen
in the tool’s options
bar. You can choose to
darken highlights,
midtones, or shadows.
Each must be worked on
separately; the tool
does not work on all
three at once.
<<
Back to top
C
CMYK
(short for cyan,
magenta, yellow, and key
(black), and often
referred to as process
color or four color) is
a subtractive color
model, used in color
printing, also used to
describe the printing
process itself. Though
it varies by print
house, press operator,
press manufacturer and
press run, ink is
typically applied in the
order of the
abbreviation. The CMYK
model works by partially
or entirely masking
certain colors on the
typically white
background (that is,
absorbing particular
wavelengths of light).
Such a model is called
subtractive because inks
“subtract” brightness
from white.
More >>
Color Depth (8 bit, 16
bit, 32 bit)
Color depth is a
computer graphics term
describing the number of
bits used to represent
the color of a single
pixel in a bitmapped
image or video frame
buffer. This concept is
also known as bits per
pixel (bpp),
particularly when
specified along with the
number of bits used.
Higher color depth gives
a broader range of
distinct colors.
More >>
Curves Tool
The Photoshop curves
tool is perhaps the most
powerful and flexible
image transformation,
yet it may also be one
of the most
intimidating. Since
photographers
effectively paint with
light, curves is central
to their practice
because it affects
light's two primary
influences: tones and
contrast. Tonal curves
are also what give
different film types
their unique character,
so understanding how
they work allows one to
mimic any film-- without
ever having to retake
the photograph.
Custom Shapes
When you use your
shapes tool you can
choose from default
shapes or choose custom
shapes. You can create
and load custom shapes.
When you have a good set
of custom shapes
(vectors) you can create
really cool designs such
as flyer's, logo's, etc.
<<
Back to top
D
Dodge Tool
The dodge tool will
lighten the pixels
dragged over according
to the percentage chosen
in the tool’s options
bar [see below]. You can
choose to lighten
highlights, midtones, or
shadows. Each must be
worked on separately;
the tool does not work
on all three at once.
DPI (Dots Per Inch)
Dots per inch (DPI)
is a measure of spatial
printing or video
resolution, in
particular the number of
individual dots or
pixels within the span
of one linear inch (2.54
cm.)
<<
Back to top
E
Coming soon
<<
Back to top
F
Coming soon
<<
Back to top
G
Graphics
Interchange Format (GIF)
The Graphics
Interchange Format (GIF)
is an 8-bit-per-pixel
bitmap image format that
was introduced by
CompuServe in 1987 and
has since come into
widespread usage on the
World Wide Web due to
its wide support and
portability.
More >>
<<
Back to top
H
Coming soon
<<
Back to top
I
Coming soon
<<
Back to top
J
JPEG
In computing, JPEG
(pronounced JAY-peg;) is
a commonly used method
of compression for
photographic images. The
degree of compression
can be adjusted,
allowing a selectable
tradeoff between storage
size and image quality.
JPEG typically achieves
10 to 1 compression with
little perceivable loss
in image quality.
More >>
<<
Back to top
K
Coming soon
<<
Back to top
L
Lab
Colour
A Lab color space is a
color-opponent space
with dimension L for
lightness and a and b
for the color-opponent
dimensions, based on
nonlinearly-compressed
CIE XYZ color space
coordinates. The
coordinates of the
Hunter 1948 L, a, b
color space are L, a,
and b. However, Lab is
now more often used as
an informal abbreviation
for the CIE 1976 (L*,
a*, b*) color space
(also called CIELAB,
whose coordinates are
actually L*, a*, and
b*). Thus the initials
Lab by themselves are
somewhat ambiguous. The
color spaces are related
in purpose, but differ
in implementation.
More >>
<<
Back to top
M
Coming soon
<<
Back to top
N
Nearest-Neighbor
Interpolation
Nearest-neighbor
interpolation (also
known as proximal
interpolation or point
sampling in some
contexts) is a simple
method of multivariate
interpolation in 1 or
more dimensions.
Interpolation is the
problem of approximating
the value for a
non-given point in some
space, when given some
values of points around
that point. The nearest
neighbor algorithm
simply selects the value
of the nearest point,
and does not consider
the values of other
neighboring points at
all, yielding a
piecewise-constant
interpolant. The
algorithm is very simple
to implement, and is
commonly used (usually
along with mipmapping)
in real-time 3D
rendering to select
color values for a
textured surface.
<<
Back to top
O
Options Bar
The Option Bar is the
area beneath File Edit
Image etc that changes
to display options
specific to the Tool
selected in the Tool
Bar.
<<
Back to top
P
Pixel Aspect Ratio
The term pixel aspect
ratio is used in the
context of computer
graphics to describe the
layout of pixels in a
digitized image. Most
digital imaging systems
use a square grid of
pixels—that is, they
sample an image at the
same resolution
horizontally and
vertically. But there
are some devices that do
not (most notably some
common
standard-definition
formats in digital
television and
DVD-Video) so a digital
image scanned at a
vertical resolution
twice that of its
horizontal resolution
(i.e. the pixels are
twice as close together
vertically as
horizontally) might be
described as being
sampled at a 2:1 pixel
aspect ratio, regardless
of the size or shape of
the image as a whole.
More >>
<<
Back to top
Q
Coming soon
<<
Back to top
R
RGB Colour Model
The RGB color model is
an additive color model
in which red, green, and
blue light are added
together in various ways
to reproduce a broad
array of colors. The
name of the model comes
from the initials of the
three additive primary
colors, red, green, and
blue.
More >>
<<
Back to top
S
Coming soon
<<
Back to top
T
Coming soon
<<
Back to top
U
Coming soon
<<
Back to top
V
Vector Shape Tool
In Photoshop, you can
use the Vector Shape
tools to create an
object for placement on
your image. Vector
Shapes are created based
on mathematical
calculations rather than
a specific number and
pattern of pixels; this
allows them to be
resized without causing
the image to become
jagged, or pixelated.
Every time a vector
shape is changed in any
way, Photoshop redraws
the image, filling in
pixels as necessary;
therefore, no quality is
lost. The Vector Shape
tools include the
Rectangle tool, the
Rounded Rectangle tool,
the Ellipse tool, the
Polygon tool, the Line
tool, and the Custom
Shape tool. The Custom
Shape tool lets you
select a shape from a
library of available
shapes, such as arrows,
check marks, footprints,
and stars.
<<
Back to top
W
Coming soon
<<
Back to top
X
Coming soon
<<
Back to top
Y
Coming soon
<<
Back to top
Z
Zoom Tool
Photoshop's "zoom"
facility is very
versatile and allows you
to zoom in and out of an
image in many different
ways. You can even have
different views of the
same document open at
once, with different
zoom levels!
<<
Back to top
|